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Fully playable: Keyboard movement is the most precise way to play.

Puzzle game
Push crates onto target squares in tight single-screen rooms in this Sokoban-style puzzle where one wrong shove can lock the level.
BoxKid is a Sokoban-style puzzle where you push crates onto marked target squares within tight, single-screen levels. Because crates can only be pushed and never pulled, a careless shove into a corner can permanently lock a level. It is a compact, thoughtful test of planning that grows steadily harder as rooms get more cramped.
This title is best suited to players who enjoy deliberate, restart-friendly logic puzzles.
Fully playable: Keyboard movement is the most precise way to play.
Playable: On-screen buttons work but feel slower than keys.
Playable: Touch controls are usable given the deliberate pace.
Loading test: pass (1200 ms). The first room accepted movement input within about 1.2 seconds of loading.
Notes: Fast, consistent startup on both runs.
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